Objective
Contact100%
Score
0
0
knots
Hull100
Shield100
Boost100
Pulse Cannon
Torpedo6
Hunter Missile0
LMB / SPACE · F torpedo · J hunter mode
NNITRO
0%
HOSTILE
T1 PULSE
TARGET DESTROYED
WAVEBREAKER
Open Sea Assault
Sun Run
Ride down-sun along a line of light columns. Each one you clear escalates the run — supplies, then contact, then a named rival who hunts, jukes and returns fire. Beach the ski on any green island and the wheels drop.
Level 1 · 1 v 1 Dogfight
Fortress
Assault a shielded sea fortress bristling with tracking turrets. Kill the emitters, drop the dome, gut the hull.
Level 2 · Boss · Heavy Defence
🏝
Island City
Beach the ski, drop the wheels and ride into Palma Verde. Street bars, a boardwalk sprint, hostile bikers and gun trucks — then the big man himself at the marina.
Level 3 · Land Assault
Quality
Difficulty
Audio
WS throttle   AD steer   boost   SPACE fire   F torpedo   N nitro   C camera   P pause
Yellow ring = aim here to hit a moving target (turns red when lined up) Red brackets = your objective  ·  Amber = incoming wildlife Kills charge your weapon: T1 pulse → T2 twin → T3 spread → T4 heavy. Heavy damage costs you a tier. Kills and hits fill the NITRO energy bar; every full bar is a charge. Blue rings on the water and the pads on the green islands top it up fast — ramp up an island at speed, grab the cache, slide back down. Hit N for an overdrive burst well past your top speed, three charges max. The compass under the target bar shows the sun and your objective. In Sun Run they're the same direction: ride into the light. Watch the sea: whales breach and blast you off course, eagles dive and claw, turtles wallow in your path.
Select a mission
WAVEBREAKER
Initialising
Fire
Torp
Boost
Nitro
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